如何通过远程桌面访问PC的音频输入进行录制?
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我正在用Borland Turbo C ++(2006)编写一个应用程序,该应用程序在Windows XP Pro下运行,我想在其中将音频输入记录到数据缓冲区中,以便随后可以对时间响应进行FFT。
当应用程序在本地运行时,以下代码可以正常工作:
short int pluck_data[T_SAMPLES][CHANNELS];
//---------------------------------------------------------------------------
int __fastcall CheckResult(char* func_name, int result)
{
int return_value = 1; // set return_value for fail by default
char msg[100];
if(result == MMSYSERR_NOERROR) // function call returned without error
return_value = 0;
else // function call returned error
{
switch(result)
{
case MMSYSERR_ALLOCATED:
sprintf(msg, \"%s: Specified resource is already allocated.\", func_name);
break;
case MMSYSERR_BADDEVICEID:
sprintf(msg, \"%s: Specified device identifier is out of range.\", func_name);
break;
case MMSYSERR_INVALHANDLE:
sprintf(msg, \"%s: Specified device handle is invalid.\", func_name);
break;
case MMSYSERR_NODRIVER:
sprintf(msg, \"%s: No device driver is present.\", func_name);
break;
case MMSYSERR_NOMEM:
sprintf(msg, \"%s: Unable to allocate or lock memory.\", func_name);
break;
case WAVERR_BADFORMAT:
sprintf(msg, \"%s: Attempted to open with an unsupported waveform-audio format.\", func_name);
break;
case WAVERR_STILLPLAYING:
sprintf(msg, \"%s: The buffer pointed to by the pwh parameter is still in the queue.\", func_name);
break;
case WAVERR_UNPREPARED:
sprintf(msg, \"%s: The buffer pointed to by the pwh parameter hasn\'t been prepared.\", func_name);
break;
default:
sprintf(msg, \"%s: Unknown error.\", func_name);
}
ReportError(hWnd, msg, log_fptr);
} // else function call returned error
return return_value;
}
//---------------------------------------------------------------------------
int __fastcall RecordString()
{
int return_value = 1; // set return_value for fail by default
WAVEINCAPS dev_capability;
HWAVEIN dev_handle;
WAVEFORMATEX rec_format;
WAVEHDR rec_header;
int result;
char msg[100];
result = waveInGetNumDevs(); // get number of audio input devices
if(result != 1)
{
if(result == 0)
sprintf(msg, \"No waveform-audio input devices present.\");
else
sprintf(msg, \"More than one waveform-audio input device present.\");
ReportError(hWnd, msg, log_fptr);
}
else
{
// only 1 audio input device; test its capabilities
result = waveInGetDevCaps(0,&dev_capability,sizeof(dev_capability));
if(CheckResult(\"waveInGetDevCaps\", result) == 0)
{
// test if device supports 96kHz, Stereo, 16-bit format WAVE_FORMAT_96S16
if ((dev_capability.dwFormats & WAVE_FORMAT_96S16) == 0)
{
sprintf(msg, \"waveInGetDevCaps: WAVE_FORMAT_96S16 not supported\");
ReportError(hWnd, msg, log_fptr);
}
else
{
// initialise required record format
rec_format.wFormatTag = WAVE_FORMAT_PCM;
rec_format.nChannels = CHANNELS; // 2
rec_format.nSamplesPerSec = SAMPLE_RATE; // 96000
rec_format.nAvgBytesPerSec = BYTES_PER_SAMPLE * SAMPLE_RATE; // 384000
rec_format.nBlockAlign = BYTES_PER_SAMPLE; // 4
rec_format.wBitsPerSample = SAMPLE_BITS; // 16
rec_format.cbSize = 0;
// open audio input device requesting format 96kHz, Stereo, 16-bit
result = waveInOpen(&dev_handle, WAVE_MAPPER, &rec_format, 0, 0, 0);
if(CheckResult(\"waveInOpen\", result) == 0)
{
// initialise header for data buffer
rec_header.lpData = (char*)&pluck_data;
rec_header.dwBufferLength = sizeof(pluck_data);
rec_header.dwFlags = 0;
// prepare header for data buffer
result = waveInPrepareHeader(dev_handle, &rec_header, sizeof(rec_header));
if(CheckResult(\"waveInPrepareHeader\", result) == 0)
{
// connect data buffer to audio input device
result = waveInAddBuffer(dev_handle, &rec_header, sizeof(rec_header));
if(CheckResult(\"waveInAddBuffer\", result) == 0)
{
// start recording
result = waveInStart(dev_handle);
if(CheckResult(\"waveInStart\", result) == 0)
{
// recording - poll flag until data buffer full
while((rec_header.dwFlags & WHDR_DONE ) == 0); // wait for flag to be set
// buffer now full
// reset/stop recording
result = waveInReset(dev_handle);
if(CheckResult(\"waveInReset\", result) == 0)
{
// unprepare header for data buffer
result = waveInUnprepareHeader(dev_handle, &rec_header, sizeof(rec_header));
if(CheckResult(\"waveInUnprepareHeader\", result) == 0)
{
// close audio input device
result = waveInClose(dev_handle);
if(CheckResult(\"waveInClose\", result) == 0)
return_value = 0;
}
}
}
}
}
}
}
}
}
return return_value;
}
但是,如果我尝试通过远程桌面(从运行Win XP Home的PC上)运行该程序,对waveInGetNumDevs()的调用将返回零。
另外,我从RecordString()函数中删除了对waveInGetNumDevs(),waveInGetDevCaps()和waveInOpen()的调用,而是在程序启动时仅运行一次。 (也从RecordString()中删除了对waveInClose()的调用。)现在,如果我在主机PC上启动程序,以便它成功调用了waveInOpen()并检索了音频输入设备的句柄(HWAVEIN dev_handle),然后,我可以切换到通过远程桌面访问该主机PC(程序仍在运行时),而RecordString()函数仍然可以正常运行。因此,一旦获得设备句柄,似乎可以通过远程桌面获得音频输入。问题出在手柄上。
有没有一种方法可以使我通过远程桌面运行整个应用程序,而不必在主机PC上本地启动它?
没有找到相关结果
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